# What Are The Official Rules Of Checkers?

## Can a single player jump a king in Checkers?

Getting one of the checkers to the other side of the board makes it a “king,” meaning it can jump forward and backwards.

Single checkers can still jump over kings, just as they can jump over single checkers..

## Can you kill a king in Checkers?

In this manner, can a king be killed in Checkers? If you land on a square where you can kill another opponent piece you must jump over that piece as well, immediately. One turn can kill many pieces. … If a piece reaches the end row of the board, on the opponent’s side, it becomes a King.

## Can a king jump 2 pieces in Checkers?

A King can move in any direction and ‘jump’ in any direction one or more pieces, as the limits of the board permit. The King can only jump diagonally over one adjacent piece at a time, in any of the four diagonal directions. Multiple jumps apply to kings as well. A clock is used to limit the length of a game.

## Can you jump corners in Checkers?

This means that you may not jump an opposing piece around a corner. On a capturing move, a piece may make multiple jumps. If after a jump a player is in a position to make another jump then he may do so.

## Is it mandatory to jump in checkers?

As in regular checkers, jumps are mandatory (choose which jump to make if you have multiple possibilities). When a piece (or a stack topped by a piece) makes a jump, it is promoted to a King after the jump.

## What happens if you miss a jump in checkers?

The idea of the huff was that if a player refused to make an available jump, the opposing player could remove the piece that should have jumped. In modern checkers, all jumps must be taken. … A player wins by either capturing all of the other player’s pieces or putting them into a position where they cannot move.

## What is a flying king in Checkers?

With the Flying Kings rule in effect, any piece that has been crowned king is allowed to move any number of spaces in a diagonal direction both forward and backward, in addition to being able to jump any checkers piece in its path, just as long as there is at least one space after the opponent’s checkers piece.

## Are you forced to eat checkers?

On the English or American checkers mode, which is the one played on the website, kings can move either forward and backward, but one square only. It’s also mandatory to eat whenever possible.

## Is there a Triple king in Checkers?

If a piece crosses the board, becomes a king, and then crosses the board back to its original side, it becomes a triple king and gains two abilities. It can jump: friendly pieces to travel faster.

## How do you get a king in Checkers?

Becoming a “King” As soon as one of your checkers reaches the first row on your opponent’s side of the gameboard, it becomes a King. Place another checker of the same color on top of it. Now this double-decker checker can move forward or backward on the gameboard.

## How does the queen move in checkers?

Un-crowned pieces can only move diagonally forwards but can capture diagonally forwards AND backwards. A Queen moves by diagonally traversing any number of unoccupied squares. Likewise, when capturing, a Queen can travel over any number of unoccupied squares before and after hopping the piece.

## What is a forced jump in checkers?

The forced-jump rule forms the basis of all tactics in the game of checkers, as it allows one player to control the tempo of the game and thus the position on the board.

## Can you move backwards in Chinese checkers?

Chinese checkers is a game for two to six players. … A player can move her marbles in one of two ways. The first is to move one marble into an empty, adjacent hole. Marbles can be moved in any direction, forward or backward, one hole at a time.

## Can a non king jump a king?

Yes, a kinged-piece can certainly jump another kinged-piece. In fact, having a kinged-piece does NOT make it invulnerable to being ‘jump’. This means that even a NON-kinged-piece can jump a kinged-piece. The only advantage to kinging a piece is that it is able to move both Forward and Backward.